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<h2 class="borderBottom">Arena modes</h2>
<h2 class="borderBottom">Arena modes</h2>
Currently only [[Practice Mode|Practice Mode (PvP/PvE)]] and Weekly Tournaments (PvE) mode are available in the Arena. List of battle modes that are projected to be released in the Arena:
List of battle modes that are currently available in the Arena:
=== [[Practice Mode|Practice Mode (PvP/PvE)]] ===
=== [[Practice Mode|Practice Mode (PvP/PvE)]] ===
Practice Mode is a browser-based pre-launch game-mode, which is 100% free-to-play. That means gamers no longer need to own 3 Wizard NFTs to experience Wizardia’s magical gameplay. Every time a player is assigned a randomised selection of Wizards and Consumables. Wizard throuples are pre-built by Wizardia game designers according to the game logic and it provides a chance for players to try out different game strategies. Practice Mode combines PVP and PVE game modes.
Practice Mode is free-to-play game mode. That means gamers don't need to own 3 Wizard NFTs to experience Wizardia’s magical gameplay. Every time a player is assigned a randomised selection of [[Wizards]] and [[Consumables]] and thus providing a chance for players to try out different game strategies. Practice Mode combines PVP and PVE game modes.
[[Practice Mode|More info]]
[[Practice Mode|More info]]
=== Weekly Tournaments (PvE) ===
=== [[Tournaments|Tournament (PvP/PvE)]] ===
Game-wide mode where the player’s goal is to win the most challenging battles during the week. Rewards are distributed game-wide, with all players competing for the same prize pool.
Game-wide mode where the player’s goal is to win battles and collect as much points as possible. All participants are competing for the same prize pool. [[Tournaments|More info]]
=== Tournaments (PvP) ===
=== [[Duels|Duels (PvP)]] ===
Play to Earn battle mode between two players with significant rewards and the possibility to wager Essence (in-game currency) to start earning by actively playing the game. [[Duels|More info]]
Play-off format PvP tournament with entry fees and a hefty $WZRD and NFT prize pool. Players must qualify for the tournament via five random PvP battles. The tournaments are planned to take place at the end of each Wizardia Season and last for one week, with finals on Saturday.
=== Challenger Fights (PvE) ===
This mode allows players to battle an AI-controlled opponent at their own pace. An opportunity to practice before competing for greater rewards in PvP.
=== Duel Fights (PvP) ===
Realtime battle mode between two players with significant rewards and the possibility to wager $WZRD tokens.
=== Final Destruction (PvP) ===
World-wide tournament streamed across the globe with a seven-figure prize pool. Best players with Wizardia’s strongest Wizards will battle it out to become forever remembered as the Season’s strongest sorcerers. However, this is an all-or-nothing affair, with the winner racking up a six-digit US dollar reward and all defeated players losing the majority of their possessions as well as everything they wagered to enter the tournament.

Revision as of 14:19, 3 April 2023

Arena is a place where player's Wizards fight against opponents in Battles.

Battle mechanics

Wizardia's Battle is turn based and requires clever positioning and effective use of Attributes. Fight is conducted between two teams of three Wizards that cast their Spells to deplete the foes’ Health and win the Battle.

Rounds

The Battle consists of rounds, with each round having a sequence of turns. Starting team is decided by random. During a single round all alive Wizards present on the field make one action each, unless limited by certain conditions, such as previously casted spells, buffs, etc.

Turns

During a particular Wizard’s turn, the player can choose between using the active Wizard’s Attribute (Spell) or skipping the turn to regain Mana points (4 Mana points regained).

Consumables

Consumables can be used (activated) only during particular Wizard's turn. Some consumables provide an instant effect (i.e.

restores specific amount of health points) while others can be triggered at a later stage (i.e.

which revives the Wizard with 1 Health point once he falls with a 0 Health points).

Kills

Wizards fall once their Health is depleted either via own-spell use or the effect of the opponent’s Spells. Fallen Wizards cannot participate in that particular Battle anymore, unless raised and returned to Battle by other Wizards or Spells.

Winner

The Battle ends once all three Wizards of one team fall. The winning player receives victory rewards and the defeated player gets a consolation prize, both of which depend on the game mode.


Arena modes

List of battle modes that are currently available in the Arena:

Practice Mode (PvP/PvE)

Practice Mode is free-to-play game mode. That means gamers don't need to own 3 Wizard NFTs to experience Wizardia’s magical gameplay. Every time a player is assigned a randomised selection of Wizards and Consumables and thus providing a chance for players to try out different game strategies. Practice Mode combines PVP and PVE game modes. More info

Tournament (PvP/PvE)

Game-wide mode where the player’s goal is to win battles and collect as much points as possible. All participants are competing for the same prize pool. More info

Duels (PvP)

Play to Earn battle mode between two players with significant rewards and the possibility to wager Essence (in-game currency) to start earning by actively playing the game. More info

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