Wizard leveling
Leveling up is a fundamental aspect of gaming that allows players to progress and strengthen their Wizards. When a Wizard levels up - it gains increased properties such as health, mana management, damage, protection while also unlocking new attributes that it didn't have before.
Leveling Up mechanics
The leveling process consists of five stages per level:
- In stages 1-4 players must gather Resources while battling in Arena to progress. To complete each stage, a specific number of required Resources must be collected and consumed, filling up the Wizard's progress bar by 1/4. Players receive Consumables or Resources as a small reward for passing these stages.
- Stage 5 requires players to accomplish a task specifically tied to the selected Wizard. The tasks for stage 5 are the same for all Wizards, except for the task associated with reaching Level 5, which is unique for each Wizard.
Upon completing the tasks and leveling up (level 2-5), Wizard receives a random passive skill characteristic which strengthens the Wizard. The higher the rarity of a Wizard - the higher the chance to receive a better rarity passive skill characteristic. If Wizard receives a characteristic that he already has - the effect stacks. The same applies to a different rarity of the same characteristic.
When a Wizard reaches Level 5 - it unlocks a Unique passive skill.
Currently leveling up is fixed up to Level 5, but in the future it will be possible to increase the Level cap by an additional 5 Levels.
Resources for leveling
Resources have a chance to drop after each Battle in the Arena. Winning the Battle grants a higher chance of being awarded with resources whereas being defeated reduces your chances by half. Currently there are 7 different resources split into 3 rarities: Common, Unique, Rare.
Common resources
Each type of Wizard (Damage, Support, Tank) needs it's own Common resource for leveling. List of Common resources:
- Power Stone - resource for Damage Wizards (Rose, Seven, S, Crizal, Elzevir, Tsering, Wahbu).
- Rebirth Stone - resource for Support Wizards (Tah, Hinata, Amin, Ergork)
- Protection Stone - resource for Tank Wizards (Chikara, Olek, Einar, Petro).
Unique resources
Each Wizard affinity (Body, Soul, Mind) needs it's own Unique resource for leveling. These resources drop on specific days for each type of Wizards:
- Mind Rune - resource for Mind affinity Wizards drops on Monday and Thursday.
- Soul Rune - resource for Soul affinity Wizards drops on Tuesdays and Fridays.
- Body Rune - resource for Body affinity Wizards drops on Wednesday and Saturday.
On Sunday all three types of resources can drop.
Rare resources
- Exalted Orb - resource needed for all Wizards to level up.
Requirements and tasks to level up
Lvl. / Stage | Unique resource | Rare resource | Common resource |
---|---|---|---|
1.1 | 1 | 1 | 5 |
1.2 | 2 | 1 | 10 |
1.3 | 3 | 1 | 20 |
1.4 | 5 | 1 | 25 |
2.1 | 5 | 2 | 30 |
2.2 | 10 | 2 | 35 |
2.3 | 10 | 3 | 50 |
2.4 | 15 | 5 | 65 |
3.1 | 10 | 3 | 55 |
3.2 | 10 | 4 | 70 |
3.3 | 15 | 5 | 85 |
3.4 | 25 | 8 | 100 |
4.1 | 15 | 5 | 80 |
4.2 | 20 | 8 | 95 |
4.3 | 25 | 10 | 110 |
4.4 | 40 | 20 | 125 |
To reach | Description | Example |
---|---|---|
Level 2 | Finish 10 battles using the target Wizard. | "Finish 10 battles with S in the team". |
Level 3 | Deal 10,000 damage to enemy Wizards using the target Wizard. | "Deal 10,000 damage with S". |
Level 4 | Win 10 battles using the target Wizard. | "Win 10 battles with S in the team". |
Wizard | Task description |
---|---|
Petro | Kill 5 Wizards using the Improvised Grenade spell. |
S | Deal 5,000 damage to Mind affinity Wizards. |
Tah | Survive 10 battles with Tah remaining alive at the end of each battle. |
Olek | Kill two Wizards at the same time using the Magic Rain spell. |
Hinata | Heal 10,000 health with the Field of Flower spell. |
Crizal | Kill 10 enemy Wizards. |
Chikara | Destroy an enemy Wizard with the Hand Cannon spell 5 times. |
Tsering | Deal 5,000 damage to Soul affinity Wizards. |
Amin | Heal an ally Wizard below 35% health with the Heal spell 10 times. |
Rose | Using the Lucky Coin spell deal above average damage 15 times. |
Seven | Kill 5 Wizards with the Scream spell. |
Elzevir | Deal 5,000 damage to Body affinity Wizards. |
Einar | Use Devotees Sorrow spell on 3 enemy Wizards 15 times. |
Ergork | Use Honor to Serve spell 15 times. |
Wahbu | Kill 5 Wizards using Lightning Chains spell. |
List of passive skill characteristics
Rarity | Effect |
---|---|
Rare | Increases all damage dealt by 10. |
Rare | Increases all damage dealt by 2%. |
Rare | Affinity damage increased +1%. |
Rare | Affinity damage reduction 1%. |
Rare | Affinity damage increases against Body +3%. |
Rare | Affinity damage increases against Mind +3%. |
Rare | Affinity damage increases against Soul +3%. |
Rare | Affinity Mind ramage reduction +3%. |
Rare | Affinity Soul ramage reduction +3%. |
Rare | Affinity Body damage reduction +3%. |
Rare | Increases outgoing healing by 15 units. |
Rare | Increases outgoing healing by 6%. |
Rare | Health +10. |
Rare | Health +2%. |
Rare | AoE Damage +3%. |
Epic | Increases all damage dealt by 4%. |
Epic | Increases all damage dealt by 20. |
Epic | Affinity damage increased +2%. |
Epic | Affinity damage taken reduced by 2%. |
Epic | Strength of Affinity bonus against Body +5%. |
Epic | Strength of Affinity bonus against Mind +5%. |
Epic | Strength of Affinity bonus against Soul +5%. |
Epic | Affinity Mind damage reduction +5%. |
Epic | Affinity Soul damage reduction +5%. |
Epic | Affinity Body damage reduction +5%. |
Epic | Increases outgoing healing by 25 units. |
Epic | Increases outgoing healing by 8%. |
Epic | Health +20. |
Epic | Health +4%. |
Epic | AoE Damage +5%. |
Legendary | Increases all damage dealt by 6%. |
Legendary | Increases all damage dealt by 35. |
Legendary | Affinity damage dealt increased by 6%. |
Legendary | Affinity damage reduction 3%. |
Legendary | Strength of Affinity bonus against Body +8%. |
Legendary | Strength of Affinity bonus against Mind +8%. |
Legendary | Strength of Affinity bonus against Soul +8%. |
Legendary | Affinity Mind Damage Reduction +8%. |
Legendary | Affinity Soul Damage Reduction +8%. |
Legendary | Affinity Body Damage Reduction +8%. |
Legendary | Increases outgoing healing by 50 units. |
Legendary | Increases outgoing healing by 10%. |
Legendary | Health +30. |
Legendary | Health +6%. |
Legendary | +1 mana for skipping a turn. |
Legendary | 4% chance to cast an ability at no mana cost (the ability is still unusable if out of mana). |
Legendary | AoE Damage +8%. |
List of Unique passive skills
When a Wizard reaches Level 5, it unlocks a unique passive skill that remains active permanently during battles. This passive skill provides additional benefits to the Wizard. List of unique passive skills:
Wizard | Passive skill description |
---|---|
Petro | Every 5 casts of Improvised Grenade will deal 5x damage. |
Petro | Improvised Grenade costs 0 mana. |
S | Spikes ignore 10% of affinity defense. |
S | If the target Wizard is below 40% health, the Magic Explosion spell will immediately kill it (if Revival Potion is active - 1 health remains). |
Tah | Earth Protection additionally applies 100 Armor. |
Tah | After Tah ends his turn, he heals himself for 50 health. |
Olek | The second and subsequent casts of Magic Rain adds additional 40 damage to the spell. |
Olek | Affinity damage taken is reduced by 5%. |
Hinata | Lifedrain Root additionally drains 1 mana from the enemy. She does not receive drained mana for herself. |
Hinata | If Hinata is in a team and is alive - after each turn of Hinata or an allied Wizard, the entire team restores 10 health points including Hinata herself. If there are multiple Hinatas in a team - the effect stacks. |
Crizal | Star Fall deals 100 more damage if it only hits 1 target. 2 adjacent Wizards must be dead during the cast. |
Crizal | +150 Armor at the start of Battle. |
Chikara | Every 3rd use of Hand Cannon will cost 0 mana. |
Chikara | Every 5th use of Hand Cannon will deal double damage. |
Tsering | Casting Black Hole restores an additional 150 health for Tsering. |
Tsering | When Tsering dies - all enemy Wizards lose 3 mana. |
Amin | Fire Ray also deals 50% damage to adjacent Wizards on the sides. If the spell is cast on the central Wizard - then 50% of the damage will be dealt to Wizards in spots #1 and #3. If the spell is cast on a Wizard in spot #3 - then 50% of the damage will be dealt only to Wizard in spot #2 (if the Wizard is alive). |
Amin | Fire Ray will heal Amin for 20% of the damage dealt. |
Rose | Reduces the lower damage threshold from Lucky Coin by 50 damage points. (Exaple: Damage range instead of 250-550 will become 300-550). |
Rose | Rose's damage taken becomes random in the range of -100 / +50 of damage taken. |
Seven | When Seven skips a turn - it restores an additional 1 mana to allied Wizards if they are alive. |
Seven | If Encore is cast on 3 alive enemy Wizards - it deals 50 more damage. |
Elzevir | If Elzevir is alive - enemy Wizards take 10 damage after their turn. (skipping a turn does not remove this effect). |
Elzevir | Wizard attacking Elzevir takes 30 damage. |
Einar | If health is less than 30% - then damage dealt is increased by 20%. |
Einar | Recovers health equal to 10% of the damage dealt. |
Ergork | Every 3rd use of Honor to Serve in battle will increase armor by 250. |
Ergork | Honor to Serve costs 1 less mana. |
Wahbu | Thunderstorm now deals pure damage, ignoring damage increase or decrease from affinity. |
Wahbu | Lightning Chains deals 100 more damage if it only hits 1 target. 2 adjacent Wizards must be dead during the cast. |
List of stage completion rewards
Upon completing stages 1-4 of each Level, players receive rewards. These rewards are issued four times for each Level increase. The rewards are randomly chosen from a list of items. The list includes:
Health Potion x 3 |
Mana Potion x 3 |
Revival Potion x 3 |
Shield Potion x 3 |
Mana Steal Potion x 3 |
Power Stone x 25 |
Rebirth Stone x 25 |
Protection Stone x 25 |
Mind Rune x 5 |
Mind Rune x 15 |
Body Rune x 5 |
Body Rune x 15 |
Soul Rune x 5 |
Soul Rune x 15 |
Exalted Orb x 3 |
Exalted Orb x 10 |